Monday, March 3, 2014

Pudge


Pudge
Pudge.png
Dire icon.png The Dire
Strength
25 + 3.2
Agility
14 + 1.5
Intelligence
14 + 1.5
Level11625
Hit Points62515752449
Mana182494910
Damage52-58102-108148-154
Armor0.964.398.8
Attacks / Second0.670.811
Movement Speed285
Turn Rate0.5
Sight Range1800/800
Attack RangeMelee
Missile SpeedInstant
Attack Duration0.5+1.17
Cast Duration0.3+0.51
Base Attack Time1.7

Pudge the Butcher is a melee strength hero feared for his incredible gankpowers. Though he may not look like it, he is one of the strongest solo-killing gankers in the entire game, with one combo of his three active abilities proving more than sufficient to kill fragile enemy heroes in the early and midgame. His signature ability, Meat Hook, which requires intuition, guesswork, and good timing to land, is thrown out in a straight line a long distance away. If it snags a unit, it will drag it back to Pudge, dealing enormous damage to it if it was an enemy. It thus serves as a powerful ganking and initation tool, and also has the utility of being able to save an endangered ally. He can then follow up with his ultimate, Dismember, which deals further damage to the target over a few seconds, as well as disabling it. During this period, he can toggle on his Rotto damage his enemy further while hurting himself as well, and use it to slow and finish off the hero if he or she survived the initial assault. To supplement his killing power is Flesh Heap, which provides him some magic resistance to reduce the damage he takes from Rot as well as from other enemy spells. 











Abilities



Meat Hook
Meat Hook icon.png
AbilityAffectsDamage
Target PointUnitsPure
Launches a bloody hook at a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge and dealing damage if it is an enemy.
Distance: 700/900/1100/1300
Damage: 90/180/270/360
Cooldown 14/13/12/11Mana 110/120/130/140
Partially blocked by Magic Immunity. Won't deal damage or mini-stun.
The Butcher's hook is a symbolic nightmare, its curved blade a frightening reminder of his slaughterous intent.

Rot
Rot icon.png
AbilityAffectsDamage
ToggleEnemiesMagical
A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.
Radius: 250
Slow: 20%
Damage: 35/60/85/110
A foul odor precedes a toxic, choking gas, emanating from the Butcher's putrid, ever-swelling mass.


Flesh Heap



Flesh Heap icon.png
AbilityAffects
PassiveSelf
Gives Pudge resistance to magic damage, as well as bonus strength that increases each time Pudge kills an enemy Hero or it dies in his vicinity. Flesh Heap is retroactive, meaning it can gain charges before it is skilled, which then become active.
Range: 450
Magic Resistance: 6%/8%/10%/12%
Strength Bonus: 1/1.5/2/2.5
Partially usable by illusions. Illusions will gain the magic resistance, but will not gain the bonus strength. Kill radius remains centered around Pudge's main hero.
The Butcher gives new meaning to the words ‘meat shield.’


Dismember
Partially blocked by Magic Immunity. Blocked by Linken's Sphere. Cannot be purged.
R
D
Dismember icon.png
AbilityAffectsDamage
ChanneledEnemiesMagical
CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Lasts 3 seconds on Heroes, 6 seconds on creeps.
Range: 160
Damage per second: 75/125/175 (+1.0× strength*)
Cooldown 30Mana 100/130/170
Partially blocked by Magic Immunity. Damage is blocked.
Can be Improved by Aghanim's Scepter (* shows the improved values). Adds a strength-based damage bonus, and heals Pudge equal to the damage dealt by Dismember.
‘When I'm through with these vermin, they'll be fit for



Balance changelog




6.79
  • Can now use Blink Dagger icon.png Blink Dagger.
    • If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds.
  • Flesh Heap icon.png Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%.
  • Dismember icon.png Dismember Scepter strength multiplier increased from 0.75 to 1.0.
6.78
  • Flesh Heap icon.png Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5.
6.72
  • Rot icon.png Rot's damage increased from 25/50/75/100 to 35/60/85/110.
6.68
  • Flesh Heap icon.png Flesh Heap is now retroactive.
  • Reduced Flesh Heap icon.png Flesh Heap aoe from 525 to 450.
  • Meat Hook icon.png Meat Hook damage type changed from physical to pure.
  • Meat Hook icon.png Meat Hook damage adjusted from 100/200/300/400 to 90/180/270/360.
6.67
  • Flesh Heap icon.png Flesh Heap death AoE increased from 400 to 525.
6.65
  • Meat Hook icon.png Meat Hook scaling rebalanced. Cast range from 400/600/800/1000 to 550/700/850/1000, cd from 14 to 14/13/12/11 and manacost from 140 to 110/120/130/140.
6.64
  • Flesh Heap icon.png Flesh Heap reworked, it no longer gains strength from creeps. Instead he gains strength (same values as before, 0.9/1.2/1.5/1.8) for any nearby (400 AOE) dying enemy hero. You still get the bonus if the unit dies outside of the aoe if you are the killer.
6.60
Deals damage based on his strength and aborbs that to heal himself. Damage from a constant 75/125/175 per second to 75/125/175 + 0.75 x Strength per second.
6.58
  • Flesh Heap icon.png Flesh Heap bonus strength gained from heroes is improved from 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8.
6.52


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