Tuesday, March 4, 2014

Anti-Mage

Anti-Mage
Anti-Mage.png
Radiant icon.png The Radiant
Strength
20 + 1.2
Agility
22 + 2.8
Intelligence
15 + 1.8
Level11625
Hit Points5309101442
Mana1955721014
Damage49-5393-97136-140
Armor2.088.2414.29
Attacks / Second0.841.141.44
Movement Speed315
Turn Rate0.5
Sight Range1800/800
Attack RangeMelee
Missile SpeedInstant
Attack Duration0.3+0.6
Cast Duration0.3+0.47
Base Attack Time1.45

Anti-Mage is a fast melee Agility Carry with an emphasis on disabling and killing high-mana enemies. He has notably high agility and low base attack time, giving him high damage and scaling with his basic attacks. His signature ability is Mana Break, a passive attack modifier that makes him a huge threat to mana-reliant heroes, mainly Intelligence-based casters. In addition to granting substantial bonus damage on each attacks, its mana burn sets enemies up to be devastated by his ultimate ability, Mana Void. Blink is a highly versatile ability that allows Anti-Mage to instantly teleport short distances, thereby allowing him to escape, chase, and even farm with ease. Combined with his high base movement speed, this makes Anti-Mage a highly mobile hero at all points in the game. Spell Shield greatly increases Anti-Mage's magic resistance, allowing him to sustain more damage from enemy casters. Finally, Mana Void finishes off targets after their mana has been burnt, inflicting heavy damage to both the target and enemies surrounding the target. The damage Mana Void can potentially deal scales extremely well into the late game, as enemies' mana pools only grow larger over time. His naturally fast basic attacks combined with his powerful abilities make him extremely dangerous in the late game, allowing him to devastate enemies with ease if he is allowed to farm as a hard carry.




Abilities


                                                Mana Break
Mana Break icon.png
AbilityAffectsDamage
PassiveEnemiesPhysical
Burns an opponent's mana on each attack. Mana Break deals 60% of the mana burned as damage to the target.
Mana per Hit: 28/40/52/64
A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.

                                                  Blink
Blink icon.png
Ability
Target Point
Short distance teleportation that allows Anti-Mage to move in and out of combat.
Range: 1000/1075/1150/1150
Cooldown 12/9/7/5Mana 60
In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive


                                                         Spell Shield
Spell Shield icon.png
Ability
Passive
Increases Anti-Mage's resistance to magic damage.
Resistance: 26%/34%/42%/50%
Years of meditation and obsession with revenge have hardened Anti-Mage's skin against mystical opponents.



                                                             Mana Void
Mana Void icon.png
AbilityAffectsDamage
Target UnitEnemiesMagical
For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The primary target is stunned for a short duration.
Range: 600
Damage: 0.6/0.85/1.1
Radius: 450
Stun Duration: 0.1/0.2/0.3
Cooldown 70Mana 125/200/275
Partially blocked by Magic Immunity. The damage is blocked, the stun is not.
Blocked by Linken's Sphere. Blocked on primary target. No interaction otherwise.
After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.


Recommended items




Balance changelog


6.80
  • Mana Void icon.png Mana Void
    • Radius increased from 300 to 450.
    • Added AoE targeting cursor for Mana Void.
6.75
  • Movement speed decreased from 320 to 315.
  • Blink icon.png Blink animation time increased from 0.33 to 0.4.
6.73
  • Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45.
  • Armor reduced by 1.
6.72
  • Base attack time improved from 1.45 to 1.35.
6.70
  • Spell Shield icon.png Spell Shield magic reduction from 15/25/35/45 to 26/34/42/50%.
6.68
  • Spell Shield icon.png Spell Shield increased from 10/20/30/40 to 15/25/35/45.
6.65
  • Mana Void icon.png Mana Void cooldown reduced from 120/100/80 to 70.
  • Mana Break icon.png Mana Break scaling increased from 16/32/48/64 to 28/40/52/64.
6.63
  • Mana Void icon.png Mana Void AoE increased from 275 to 325.
  • Strength changed from 16 +1.5 to 20 +1.2.
6.60
  • Reworked Mana Void icon.png Mana Void damage mechanism (now deals equal splash damage to units near the target).
  • Undid recent buffs to base strength (21->16).
6.59
  • Improved Antimage's Strength by 2 points.
6.55
  • Minor improvements to Anti-Mage's base stats.
6.53
  • Decreased Mana Void icon.png Mana Void's cooldown.

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