Tresdin the Legion Commander is a melee Strength hero fitting the role of carry. A highly mobile and predatory hero, her skillset and gameplay revolves mainly around successful killing of targets with her ultimate, Duel. Accomplishing this grants Tresdin permanent bonus damage. Though she is extremely skilled in "fair" one-on-one fights, Tresdin suffers when outnumbered and must choose her engagements carefully. A successful midgame sees her roaming the map collecting heads and becoming a very dangerous carry, whilst in lategame she ideally will no longer rely on Duel to win her fights and simply destroy any enemies that come too close to her. Though potentially an extremely powerful hero, she is frail for a Strength hero and must be played with premeditation and good decision-making to reach her potential.
Abilities
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| Turns the enemies numbers against them, dealing damage and granting you bonus movement speed per unit. Deals bonus damage to illusions and summoned units as a percent of their current health. | |||||||
| Radius: 315 Damage: 50/100/150/200 +14/16/18/20 damage per unit Summoned Unit Bonus Damage: 25% of unit's current hp Range: 1000 Movement Speed Bonus per unit: 9% per Hero + 3% per unit (lasts 7 seconds) | |||||||
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Press The Attack
Moment Of Courage
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| When attacked, Legion Commander has a chance to immediately attack again with bonus lifesteal. | |||||||
| Chance: 16/18/20/22% Lifesteal: 20/40/60/80% | |||||||
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Duel
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| Legion Commander and the target enemy hero are forced to attack each other for a short duration. Neither hero can use items or abilities. If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage. | |||||||
| Duration: 4/4.75/5.5 Duel winner bonus damage: 10/14/18 Range: 150 | |||||||
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Recommended items
Balance changelog Update
6.80
6.79c
6.79
Base movement speed increased from 310 to 320.
6.78
Added to Captain's Mode.
6.75
6.74
6.73c
6.73b
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